Avatar Reality

Results: 246



#Item
11Virtual reality / Avatar / Internet culture / Video game culture / Virtual economies / Virtual world / Telepresence / There / Avatars United / Technoself

Chapter 3 Living Digitally: Embodiment in Virtual Worlds T.L. Taylor ___________________________________________________

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Source URL: tltaylor.com

Language: English - Date: 2009-07-21 06:03:14
12Virtual reality / Avatar / Embodied agent / User interface

In Proceedings of the2nd Annual ACM International Conference on Autonomous Agents, Minneapolis, 1998 BodyChat: Autonomous Communicative Behaviors in Avatars Hannes Högni Vilhjálmsson and Justine Cassell MIT Media Labor

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Source URL: www.media.mit.edu

Language: English - Date: 1999-03-04 20:21:21
13Virtual reality / Cartography / Avatar / Internet culture / Video game culture / Ecosystem / Armin Gruen / Bathymetry / Computer simulation / Sustainability

Moorea Avatar – Physical Ecosystem Modeling of a Tropical Island Prof. em. Dr-Ing. Dr.h.c. Armin Gruen c/o Institute of Theoretical Physics, ETH Zurich The global environment sustainability challenge Human activities a

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Source URL: conf.racurs.ru

Language: English - Date: 2016-06-15 07:34:17
14Virtual reality / Second Life / Virtual economies / Avatar / Metaverse / Virtual world / 3D modeling / Cyberspace / Virtual artifact / Linden Lab / There / Culture of Second Life

Aram Bartholl Second City The data-based world of digital networks has become an increasingly important part of everyday life. A diverse array of platforms, devices and services vie for our attention. The acceleration o

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Source URL: www.datenform.de

Language: English - Date: 2010-03-18 07:41:27
15Virtual reality / Digital media / Visual arts / Gaming / Simulation / Virtual world / Crowd simulation / Theory of mind / Immersion / Embodied agent / Virtual team / Avatar

research | theme 2 Simulating human movement Virtual Characters

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Source URL: gate.gameresearch.nl

Language: English - Date: 2013-11-25 03:28:01
16Gaming / Software / Windows games / Massively multiplayer online role-playing games / Virtual economies / Virtual reality / Role-playing game terminology / Alternate character / Eve Online / World of Warcraft / Massively multiplayer online game / Avatar

Uses of Multiple Characters in Online Games and Their Implications for Social Network Methods Alex Leavitt Annenberg School for Communication & Journalism, University of Southern California

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Source URL: alexleavitt.com

Language: English - Date: 2016-01-18 15:51:11
17Virtual reality / Computer animation / Gaming / Humancomputer interaction / Artificial intelligence / Embodied agent / Avatar / Computer art / Virtual world / Facial expression / Motion capture

  IVA09 Schedule     9  9.30 

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Source URL: iva09.dfki.de

Language: English - Date: 2009-09-22 05:41:56
18Virtual reality / Fiction / Digital media / Cyberpunk / Avatar / Virtual world / A Rape in Cyberspace / Cyberspace / Metaverse / Virtual world language learning / Avatars United

T.L. Taylor 26 THE SOCIAL DESIGN OF VIRTUAL WORLDS: CONSTRUCTING THE USER

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Source URL: tltaylor.com

Language: English - Date: 2009-07-21 06:22:49
19Virtual reality / Fiction / Film / Digital media / Virtual communities / Avatar / Virtual world / Cyberspace / Online identity / Cyberculture / Identity tourism / Graphic design

Int. J. Engng Ed. Vol. 19, No. 1, pp. 25±34, 2003 Printed in Great Britain149X/91 $3.00+0.00 # 2003 TEMPUS Publications.

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Source URL: tltaylor.com

Language: English - Date: 2009-07-21 06:11:59
20Virtual reality / Humancomputer interaction / Systems science / Computing / Embodied agent / Agent-based model / Avatar / Dialog system / Virtual world / Simulation / Leonardo

PAPERS ACCEPTED FOR IVA09 LONG PAPERSpages, long paper presentation.

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Source URL: iva09.dfki.de

Language: English - Date: 2009-09-24 09:10:39
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